uiimageview

fetching current filename of the uiimageview

Hello everybody. I have an array of image file names. I load the image into uiimageview in a for loop. i have also kept a button on the background of imageview, so that when the thumb image is tapped, the full size image would be shown. I do the operation of loading the full size image on the button click function. My problem is how wou...

Position on UIImageView

Hi everyone Me again. I have a simple question. I have an UIImageView like the one shown below. That UIimageView is supposed to be the knob to control the volume of my iphone project. My question is, how to know the positions of bar on the UIImageView when it is rotated? Because the volume needs to be 0.5 when the little bar on the ce...

UIImageView animation starts a few seconds after startAnimating is issued

Ok, I have the following very simple animation composed of 25 frames in PNG format. Each frame is 320 × 360 and about 170Kb in size. Here is the code I use .h: IBOutlet UIImageView *Animation_Normal_View; In Interface Builder I have a UIImageView with a referencing outlet pointing to this. All my images are named normal_000_crop.png,...

iPhone UIImageView with Camera or Camera Roll Picker Memory Warning Level 2

Hi All. I'm soooooo close to finally finishing my first app to put in the store. Everything works just fine and memory leaks are almost totally nonexistent....except when I'm using the Camera or Selecting an Image from the Camera roll. If the user chooses the camera vs. the roll....the camera works fine...takes a picture and then when...

Adding an imageview to a layer

I'm sure this is simple but I am trying to add an array of images to a layer. Here is what I have so far: // Create the fish layer fishLayer = [CALayer layer]; //fish = [UIImageView imageNamed:@"Fish.png"]; fish.animationImages = [NSArray arrayWithObjects: [UIImage imageNamed:@"swim01.png"], [UIImage imageNamed:@"sw...

Set the image property of an UIImageView - Does not Work

Below is the relevant code .h IBOutlet UIImageView *productImageView; @property(nonatomic, retain) IBOutlet UIImageView *productImageView; .m @synthesize productImageView in the initWithNibName custom initialization: NSURL *url = [NSURL URLWithString: [NSString stringWithFormat:@"http://www.myurl.net/test.jpg"]]; UIImage *image =...

automatic scroll : how to scroll images one by one in scroll view automatically

hi all. I am making an image application. In that I am moving images one by one. I am also showing image thumbnail at the bottom of screen in scroll view. My problem is when I change the image on touch in main image view, the thumbnail image should highlighted. If again changing the main view image the next thumbnail image should be hi...

can't click UIButton when it's added to UIImageView

guys, i want to click my uiButton after it's added to UIImageVIew, but it doesn't work. this is my code : UIButton *btnDetail = [[UIButton buttonWithType:UIButtonTypeDetailDisclosure]retain]; btnDetail.frame = CGRectMake(0,0,100,100); [btnDetail addTarget:self action:@selector(buttonClicked) forControlEvents:UIControlEventAllTouchEvent...

Misalignment in a UITableView using UITableViewCellStyleSubtitle

I have a table with many cells, all using UITableViewCellStyleSubtitle to allow me to have an icon at left with large text to the right above a small subtitle. Pretty straightforward, but my icons vary significantly in width, and as it was the text and subtitle appeared raggedy from one row to the next (farther to the left with narrow i...

Handling many image files in scrollview on iPhone similar to photos app

So I've seen this question asked before and in fact I asked it last night but I thought I'd give it another go just to see if I could get any other unique views on the problem. The Problem — I have an app with a large number of uiimageviews (with image downloaded to disk) in a scrollview which of course has two large problems facing it:...

UIImage - How dow I keep track of an index?

Hi I have started creating a simple product image carousel. It basically comprises of 3 visible UIImageViews' and 2 hidden UIImateViews'. The UIImageViews are populated with images from an array and animate to give the appearance of of a carousel. My next objective is to determine which product the user taps and push a detail view onto...

How to non-deforming rotate an image in UIImageView in UIView when device rotates?

Hi everybody, I have a UIView with this structure inside it: UIView -- UIImageView -- -- UIImage The JPG image is vertical, and it's the same size of the device in the vertical orientation. I want the UIImage to rotate this as follow: Device is vertical: The image is shown full size (fills the screen) Device is horizontal: - The im...

particle animation in iphone sdk

hai i'm in need of particle animation in my uiview based 2D game. At present i'm using the array of images for particle animations this make my app size increase some time leads to memory leak also. Is there is any way to make particle animation using core animation if it give me some sample codes. Thanks in Advance. ...

Making an image follow a pre defined path in iPhone ?

Hi, I am looking for some way to make an image (a ball) move along a predefined path in iPhone. My intention is to create a ball movement similar to the labyrinth movement. I understand there is a way to create paths programmatically using CGPath. But I believe it is difficult to create complex paths. Is there a be...

image resize on output with jquery

hi i have made a system using which a image would be re sized according to the browser window The example here The code example function scale_down() { scale = 0; console.log(img_width + ' ' + img_height); scale= ( img_width / winwidth ); if ( ( img_height / scale) < winheight ) ...

Image effects using cocoa touch

Hi there. I'm wanting to enlarge/augment certain parts of a photo taken using the iPhone's camera. Does anyone have a suggestion as to how I should go around doing this? I was thinking of applying a filter, if they are available. I was also thinking of cropping parts of the image and then manipulating them. Would be interested to hear...

File backed UIImageView vs. NSURL Cache Control Policies

I am working on an image heavy iPad app. We implemented our own table view-esque control which reuses UIImageViews as a user scrolls the screen. To reduce network calls and make it perform better, I implemented a file backed UIImageView that writes the loaded images to the NSTemporaryDirectory and checks that before making a call to get ...

UIScrollView showing other images when its main image is smaller than window

I have a tab based app that basically has several tabs that are nothing more than scrollviews containing imageviews in them. The scrollviews can scroll, and zoom and all that fun stuff. The problem I am running into, is that if you are in one tab, and shrink or scroll around in such a way that the image for that view does not fill the ...

iPhone: Resizing UIImageView doesn't resize the 'touch area'

I have a UIImageView. In IB I attached a 'Touch Up' event on this UIImageView to call an IBAction in my code. This all works fine. In some cases I need to resize this UIImageView in my code. I do this by settings it's 'frame' property. The resizing works fine. The problem is that the 'touch area' stayed the original size. What I m...

UIImageView is disappearing after CAKeyframeAnimation

I'm trying this code (found in an answer here on SO) in a category on UIView and am using it to peform a "pop" animation on a UIImageView nested inside of a UITableViewCell. - (void)attachPopUpAnimation { CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:@"transform"]; CATransform3D scale1 = CATr...