Hello,
I'm working through the exercises in Accelerated C++ and I'm stuck on question 5-6. Here's the problem description: (somewhat abbreviated, I've removed extraneous info.)
5-6. Write the extract_fails function so that it copies the records for the passing students to the beginning of students, and then uses the resize function to...
Please take a look at this example:
#include <iostream>
#include <vector>
#include <string>
using namespace std;
class mySubContainer
{
public:
string val;
};
class myMainContainer
{
public:
mySubContainer sub;
};
void doSomethingWith( myMainContainer &container )
{
container.sub.val = "I was modified";
}
int main( )
{
...
In order to give functions the option to modify the vector I can't do
curr = myvec.at( i );
doThis( curr );
doThat( curr );
doStuffWith( curr );
But I have to do:
doThis( myvec.at( i ) );
doThat( myvec.at( i ) );
doStuffWith( myvec.at( i ) );
(as the answers of my other question pointed out)
I'm going to make a hell lot of calls ...
I have a C++ program that uses a std::list containing instances of a class. If I call e.g. myList.push_back(MyClass(variable)); it goes through the process of creating a temporary variable, and then immediately copies it to the vector, and afterwards deletes the temporary variable. This is not nearly as efficient as I want, and sucks whe...
hi, i'm trying to simply cout the elements of a vector using an overloaded extraction operator. the vector contians Point, which is just a struct containing two doubles.
the vector is a private member of a class called Polygon, so heres my Point.h
#ifndef POINT_H
#define POINT_H
#include <iostream>
#include <string>
#include <sstream>
s...
So I'm writing a program which has a large number of classes that need to be written out to XML, and then read in from XML later. I found that Betwixt turns the Classes I have into XML, writes it to file, and then reads back in the same stuff to instantiate a class. Awesome. Just what I wanted.
I happen to have a class which is Suppo...
Input: two multidimensional (for example dim=8) vectors a and b.
I need to find out the "directed" angle (0-2*Pi, not 0-Pi) between those vectors a and b. And if they are not parallel I need to rotate vector b in plane a,b by "directed" angle L. If they are parallel, plane does not matter, but angle of rotation is still the same L.
For...
What is faster and/or generally better?
vector<myType> myVec;
int i;
myType current;
for( i = 0; i < 1000000; i ++ )
{
current = myVec[ i ];
doSomethingWith( current );
doAlotMoreWith( current );
messAroundWith( current );
checkSomeValuesOf( current );
}
or
vector<myType> myVec;
int i;
for( i = 0; i < 1000000; i ++ )
{
doSome...
Hi folks,
I'm looking for a way to read in c++ a text file containing numpy arrays and put the data into vector< vector< ... > > , can anyone help me out please ?
Thanks a lot.
Archy
EDIT: format of the text file
[[[ 0 1] [ 2 3] [ 4 5] [ 6 7] [ 8 9]] [[10 11] [12 13] [14 15] [16 17] [18 19]] [[20 21] [22 23] [24 25] [26 27] [28 29]] ...
vector<int> l;
for(int i=1;i<=10;i++){
l.push_back(i);
}
Now, for example, how do I change the 5th element of the vector to -1?
I tried l.assign(4, -1);
It is not behaving as expected. None of the other vector methods seem to fit.
I have used vector as I need random access functionality in my code (using l.at(i)).
...
I was asked this question in an interview.
The points I answered are like this
1) an index pointing to the current position;
2) resize if neccessary.
Can anybody elaborate more?
...
If I use .reserve(items) on a vector, the vector will allocate enough memory for my guess of the number of items that I'll need.
If I later on use .clear(), will that just clear the vector or save my earlier defined reserve?
thanks.
...
I'm using a std::map, and I can't seem to free the memory back to the OS. It looks like,
int main(){
aMap m;
while(keepGoing){
while(fillUpMap){
//populate m
}
doWhatIwantWithMap(m);
m.clear();//doesnt free memory back to OS
//flush some buffered values into map for next iteration
flushIntoMap(m);
...
vector<int> l;
for(int i=0;i<10;i++){
l.push_back(i);
}
I want the vector to only be able to store numbers from a specified range (or set).
How can that be done, in general?
In particular, I want to restrict the vector to beonly be able to store single digits.
So, if I do a l[9]++ (in this case l[9] is 9), it should give me an...
I have made a string vector
vector<string> actor_;
and then added elements in it using push_back.
I now want to display all of them, for which I need to run a loop according to the number of elements in the vector. For that, I need to run the following loop:
for (int i = 0; i < (int)actor_.size; i++)
{
}
but this returns the follo...
I have a set of vectors. For a vector in that set I like to find the sub set that is closeest to this vector. What algorithm can do this.
...
What is the proper way to remove elements from a C++ vector while iterating through it? I am iterating over an array and want to remove some elements that match a certain condition. I've been told that it's a bad thing to modify it during traversal.
I guess I should also mention that this is an array of pointers that I need to free befo...
I have the following code:
void foo()
{
vector<double> v(100,1); // line 1
// some code
v = vector<double>(200,2); // line 2
// some code
}
what happened to the vector of size 100 after the second line? Is it gets cleared by itself? If the answer is yes, how and when it is cleared?
By the way, is there any o...
Consider the following code:
#include <iostream>
#include <memory>
#include <vector>
using namespace std;
struct A
{
int a;
A(int a_):a(a_) {}
};
int main()
{
vector<auto_ptr<A> > as;
for (int i = 0; i < 10; i++)
{
auto_ptr<A> a(new A(i));
as.push_back(a);
}
for (vector<auto_ptr<A> >::itera...
Hello,
I want to rotate a given 2D (!) Vector, is there a WPF built-in function for this?
Currently I'm doing it manually:
Vector v = new Vector();
v.X = 10; v.Y = 10;
Vector v2 = new Vector();
v2.X = v.X * Math.Cos(-90 * 180 / Math.PI) - v.Y * Math.Sin(-90 * 180 / Math.PI);
v2.Y = v.Y * Math.C...