Why are string and vector distinct types?
They're both resizable arrays, and std::basic_string doesn't have any specifically character-related functions like upper(). What's special about string to make it better for character data? ...
They're both resizable arrays, and std::basic_string doesn't have any specifically character-related functions like upper(). What's special about string to make it better for character data? ...
Hello everybody, I am trying to recreate the program in Column 15 of programming pearls using the STL. I am trying to create a suffix array using a string and a vector of indices. I record the list of words that I read in a string called input that acts as a list of words separated by ' ' that I read from stdin at the beginning of the...
Since vector elements are stored contiguously, I guess it may not have the same address after some push_back's , because the initial allocated space could not suffice. I'm working on a code where I need a reference to an element in a vector, like: int main(){ vector<int> v; v.push_back(1); int *ptr = &v[0]; for(int i=2;...
Why this code does not compile (Cygwin)? #include <vector> template <class Ttile> class Tilemap { typedef std::vector< Ttile > TtileRow; typedef std::vector< TtileRow > TtileMap; typedef TtileMap::iterator TtileMapIterator; // error here }; error: type std::vector<std::vector<Ttile, std::allocator<_CharT> >, std::alloc...
my onscreen object has a var rotation (in degrees). how do i fix it so when i push up arrow it move forwards and not just x++ and y++? ...
Hi everyone, Is there a way to extend a vector by making it repeat itself? >v = [1 2]; >v10 = v x 5; %x represents some function. Something like "1 2" x 5 in perl Then v10 would be: >v10 1 2 1 2 1 2 1 2 1 2 This should work for the general case, not just for [1 2] Thanks in advance ! ...
void foo() { struct Foo { .. }; std::vector<Foo> vec; // why is this illegal? } I'm not returning Foo to the outside world. It's just a temporary type that I use within the function. ...
For some graphics work I need to read in a large amount of data as quickly as possible and would ideally like to directly read and write the data structures to disk. Basically I have a load of 3d models in various file formats which take too long to load so I want to write them out in their "prepared" format as a cache that will load muc...
Hey! Let's say i have 2 classes: class Class1 { public: std::vector<CustomClass3*> mVec; public: Class1(); ~Class1() { //iterate over all the members of the vector and delete the objects } }; class InitializerClass2 { private: Class1 * mPtrToClass1; public: InitializerClass2(); void Initialize() { mPtrToClass...
That's x \ y using mathematical notation. Suppose x <- c(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,2,1,1,1,3) y <- c(0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,1,1) How can I get a vector with ALL the values in x that are not in y. i.e the result should be: 2,1,1,3 There is a similar question here. However, none of the answers returns the re...
I have some questions about vector in STL to clarify..... Where are the objects in vector allocated? heap? does vector have boundary check? If the index out of the boundary, what error will happen? Why array is faster than vector? Is there any case in which vector is not applicable but array is a must? ...
I have some numbers stored in a vector . I want to find which number appears most in the vector. Is there any easy/fast algorithm (STL or whatever) that does this ? ...
How would I deep copy a vector in J2ME / BlackBerry? ...
How I can do something like this in C++: void my_print(format_string) { vector<string> data; //Fills vector printf(format_string, data); } my_print("%1$s - %2$s - %3$s"); my_print("%3$s - %2$s); I have not explained well before. The format string is entered by the application user. In C# this works: void my_print(format_s...
#include <iostream> #include <vector> using namespace std; int main(void) { int i, s, g; vector<int> a; cin >> s; for(i=1;i<=s;i++) { g = s; if(g<10) a.push_back(g); else { vector<int> temp; while(g > 0) { int k = g % 10; g =...
#include <iostream> #include <string> #include <vector> #include <algorithm> using namespace std; int main(void) { string temp; vector<string> encrypt, decrypt; int i,n, co=0; cin >> n; for(i=0;i<n;i++) { cin >> temp; encrypt.push_back(temp); } for(i=0;i<n;i++) { cin >> temp...
I have a vector of vectors: vector< vector<int> > BigVec; It contains an arbitrary number of vectors, each of an arbitrary size. I want to delete not duplicate elements of each vector, but any vectors that are the exact same as another. I don't need to preserve the order of the vectors so I can sort etc.. It should be a really simple...
I see that SRFI 4 does not mention resizing of vectors. I'm using f64vectors (for which I need fast access), and I'd like to be able to resize them quickly (similar to what realloc does in C), and not necessarily copy the whole vector. Since I didn't find any references to a "resize-f64vector" procedure, I'd like to know why it doesn't ...
What is serialization support like for the new Vector class? I have a Vector.<GameMove> which I'd like to serialize into a ByteArray. GameMove is a custom class. I presume it's necesssary to call registerClassAlias() on GameMove, but do I also have to register Vector.<GameMove>? It's it it's own distinctive type, or is it kinda composed...
Just a stupid question . I have a std::vector<SomeClass *> v; in my code and i need to access its elements very often in the program, looping them forward and backward . Which is the fastest access type between those two ? Iterator access std::vector<SomeClass *> v; std::vector<SomeClass *>::iterator i; std::vector<SomeClass *>:...