We are using OpenTK, C# and visual studio 2010. We need to ask the graphics device if it supports texture2DArray's, and what anti-aliasing modes it may support. Any help will be appreciated.
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I am trying to smooth text rendering using anti-aliasing.
But it's not anti-aliased.
See the picture http://tinypic.com/r/2h7dy1i/4
First line is a png image created using pango and cairo.
Second line is just an html <span> tag. It's in firefox, Ubuntu with Gnome DE.
The difference can be better understood if you compare "W" and "v"
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I've used http://www.fontsquirrel.com/ to create a @font-face kit.
It works fine, but the result on windows is different from the result on mac.
On windows the font seems to have a wrong anti-aliasing:
this is the result on Mac with FF, Chrome or Safari (all updated to last version).
this is the result on Windows with FF or Chrome.
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