I don't want sound-to-text software. What I need is the following:
I'll record multiple (say 50+) audio streams (recordings of radio stations)
from that recordings, I'll mark interesting audio clips - their length ranges from 2 to 60 seconds - there will be few thousands of such audio clips
library should be able to find other instanc...
How do I determine the length of an audio recording I am recording programaticaly? My current solution is to just time the start/stop recording events on the User Interface (literally the time the user hits record, then hits stop recording.) Given a .aac audio file, is there some library call in Objective-C or Python to determine its l...
Hi,
I am creating an iPhone application in which when I make a call to anyone I should be able to change the pitch of my call voice in real time.
So for that which framework or any third party library should I use?
Thanks,
Sunil.
...
The Flash IDE is capable of embedding many types of uncompressed sound files, including wav, and offers optional compression when publishing.
However, the [Embed] tag, only seems to allow embedding of mp3 files. Is it truly impossible to embed an uncompressed wav file, or am I missing some magic, undocumented mimeType?
I was hoping for...
what are some good resources to learn about audio manipulation/engineering/programming?
...
I'm interested in playing with this, anyone know of any code for this already existing? or what libraries would be useful to get started on something like this?
...
I need to play, pause and resume AAC (audio) files from a ruby console program (much like iTunes or any music player).
After much searching, I've come across these libraries:
mp3info
metadata
id3lib-ruby
rvideo (uses ffmpeg)
These seem to help me in getting track length and tags which i also need, but I need something to p...
I'm trying to figure out why my servlet code creates wave files with improper headers. I use:
AudioSystem.write(
new AudioInputStream(
new ByteArrayInputStream(memoryBytes), new AudioFormat(22000, 16, 1, true,false), memoryBytes.length
),
AudioFileFormat.Type.WAVE, servletOutputStream
);
taking a byte array from memory contain...
using Microsoft.DirectX.AudioVideoPlayback;
public static void playNote (string pass)
{
Audio myAudio = new Audio(pass);
myAudio.Play();
}
and to play sound I press button
playNote("PianoDo#.wav");
This is the way I play sounds in my piano.
Butif i press a lot of buttons for 30 sec my app starts la...
Hello.
I am using javasound and have an AudioInputStream of format
PCM_SIGNED 8000.0 Hz, 16 bit, stereo, 4 bytes/frame, little-endian
Using AudioSystem.getAudioInputStream(target_format, original_stream) produces an 'IllegalArgumentException: Unsupported Conversion' when the target_format is PCM_SIGNED 8000.0 Hz, 16 bit, mono, 2 bytes...
My code using NAudio to read one particular MP3 gets different results than several other commercial apps.
Specifically: My NAudio-based code finds ~1.4 sec of silence at the beginning of this MP3 before "audible audio" (a drum pickup) starts, whereas other apps (Windows Media Player, RealPlayer, WavePad) show ~2.5 sec of silence before...
Hi,
I am pretty new to iPhone programming.
I have a navBar with three views. I need to control audio from all of the views. I only want one audio stream to play at a time. I was thinking that it would be smart to let my AppDelegate have an instance of my audioplaying class and let the three other views use that instance to control th...
Hey guys,
I've got a little system dashboard web app that I've written, replete with alarm notifications. I've had it working for quite some time on mobile safari, but recently wanted to add audio to the alarm notifications to allow me to easily know when there are alarms and I'm not looking directly at the display.
The alarm notifica...
Hi all,
Is there any proper method to play synchronously video and external audio, other than simply having two MediaElement (one for video source and one for audio) started simultaneously? I need to play video with different soundtracks, but I belive that just two separated MediaElements will be out of sync at some point of time. Maybe...
Is it possible to generate a musical instrument's sounds using only algorithms? or can it only be done via pre-recorded sound samples?
...
I would like to make a button in my iPad app (probably will be similar to iPhone apps) that when I push this button, all audio is muted, even when you exit the app.
I don't see anyway that you can control the volume, although I'm sure other apps have that I have seen in the app store for the iPhone. I also read some places that doing t...
I'm trying to record audio data from a microphone (or line-in), and then replay it again, using C#.
Any suggestions on how I can achieve this?
...
The title is actually the question!
Thank you.
...
Does such a thing exist?
Building a Rails based web application where users can upload an audio file of them speaking that then needs to be compared to another audio file for the purposes of determining how similar to voices are. Ideally I'd like to simply get a response that gives me a score of how similar they are in terms of percent...
Hi everybody,
I want to initialize a AVAudioRecorder with a aac file format, but it doesnt work...
Whats wrong with the following code?
soundFilePath = [soundFilePath stringByAppendingPathExtension:@"aac"];
NSURL *url = [NSURL fileURLWithPath:soundFilePath isDirectory:FALSE];
NSMutableDictionary *recordSetting = [[NSMutableDictionary...