I'm currently debugging a project that uses an external library (LibFirm). When i call library functions, I can't really see what's going on there with gdb (i.e. I can't inspect local variables and such).
The library is open source and I compiled it myself, so I think it should be possible to let gdb look into it too. How?
What I am cu...
We're using Qt that offers signals and slots which I find really convenient. However, with great power comes great responsibility and I think it's very easy too misuse this feature.
Are there any best-practices for signal-slot usage? I'm having a hard time to find some general guidelines in this manner. Some questions (I have clear opi...
I have these 3 classes.
class A
{
public:
virtual void Func() = 0;
};
template<class T>
class B : public A
{
public:
void Func()
{
cout << "In B" << endl;
static_cast<T*>(this)->Func();
}
};
class C : public B<C>
{
public:
voi...
Hello,
I 'am triyng to build a link between my simulink model or just a m file and my c++ applicaton but i 'am having an issue. I don't really understand how matlab receive the data. and for simulink in which form should i send the data to the block ? I would like to send coordinates like xyz to matlab and with matlab scatter3 the stre...
Does anyone know how I could easily generate random numbers following a normal distribution in C/C++ ?
http://www.mathworks.com/access/helpdesk/help/toolbox/stats/normrnd.html
I don't want to use any of Boost.
I know that Knuth talk about this at length but I don't have his books at hands right know.
Thanks,
...
Hi,
Is it possible to add default arguments before variable argument in variadic macro?
e.g I have the version of macro something like
#define MACRO(arg1, ...) func(arg1, ##__VA_ARGS__)
I would like to add 2 more default arguments in the macro before variable arguments so that it should not affect previous version. Like:
#define MAC...
I am trying to take the imageData of image in this where w= width of image and h = height of image
for (int i = x; i < x+h; i++) //height of frame pixels
{
for (int j = y; j < y+w; j++)//width of frame pixels
{
int pos = i * w * Channels + j; //channels is 3 as rgb
// if any data exists
if (data->imageD...
I have a problem with ReadFile function in a virtual serial port:
char tmp[128];
int multiplo=0;
DWORD err;
COMSTAT stt;
ClearCommError(hcom, &err, &stt);
do{
if(ReadFile(hcom, tmp, stt.cbInQue, &err, NULL)){
tmp[err] = '\0';
memcpy(bfIn+multiplo, tmp, err);
multiplo = multiplo + err;
}else
retur...
I want to redefine NULL in my program such as
#define MYNULL ((void*)0)
But this definition is not working in the following statement:
char *ch = MYNULL;
Error : can not convert from void* to char *
What would be the best way to define NULL?
...
Hello friends,I want to change the default exe icon to someother icon in c/c++ do anybody know how to do that?Please help guys...
...
Hello,
I have found an interesting application on the net and i am using it for my end year study project.
http://www.cl.cam.ac.uk/~sjeh3/wii/ the video in the link explains my goal.
But i am having issue using it. the example of rendering the trajectory on a 3d axis is using Corba (omniorb) and i believe open inventor. but there isn't ...
Hello, I'm trying to precompile a header file in GCC with the following command:
ADD_CUSTOM_COMMAND(
OUTPUT ${CMAKE_CURRENT_BINARY_DIR}/all.hpp.gch
COMMAND ${CMAKE_CXX_COMPILER} ${CMAKE_CXX_FLAGS} -o ${CMAKE_BINARY_DIR}/all.hpp.gch ${CMAKE_CURRENT_SOURCE_DIR}/all.hpp
DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/all.hpp
COMMENT "G...
When I want to redraw a window, is there any preferred function to call between InvalidateRect and RedrawWindow?
For instance, are these two calls equal: (win would be a HWND)
RedrawWindow(win, NULL, NULL, RDW_INVALIDATE);
InvalidateRect(win, NULL, NULL);
The main question(s): When should I use one or the other? Are there any differ...
Hi I've got a spare moment so decided to look at QT and how easily I can port my windows applications to Qt.
My only real problem is a couple of controls that will need re-implementing under QT. I've already handled the basic drawing of the control but my control creates a child scroll bar. The problem is that this scrollbar is crea...
I've got a class A defined in a separate header file. I want class B to have a reference to a object of class A stored as a variable.
Like this:
File: A.h
class A {
//Header for class A...
};
File: B.h
#include "A.h"
class B {
private:
(24) A &variableName;
public:
(36) B(A &varName);
};
When i try to co...
I'd like to make a game where the terrain is not even and is based on a png. How s this done in theory, given the object's vec2 and its angle, because if for instance there is a hill, the character will rotate based on the angle of the hill. Thanks
2d like mario
...
We have been debugging a strange case for some days now, and have somewhat isolated the bug, but it still doesn't make any sense. Perhaps anyone here can give me a clue about what is going on.
The problem is an access violation that occur in a part of the code.
Basically we have something like this:
void aclass::somefunc() {
try {
...
I've got a user-defined structure struct theName and I want to make a deque of these structures (deque<theName> theVar). However when I try to compile I get this error:
In file included from main.cpp:2:
Logger.h:31: error: ISO C++ forbids declaration of ‘deque’ with no type
Logger.h:31: error: expected ‘;’ before ‘<’ token
Why can't I...
I'm trying to build a very complex open-source project with VC++. The project consists of dozens of libraries and one executable depending on those libraries.
For some reasons VC++ linker doesn't want to see about 40 functions implemented in one of those libraries and reports "unresolved external reference" on each, so I can't link. I d...
Hi,
I'm trying to create predicate for std::find_if by using boost::bind together with boost::contains (from boost/algoritm/string library).
Following snippet shows two ways how I'm trying to accomplish this.
#include <boost/algorithm/string.hpp>
#include <boost/bind.hpp>
#include <boost/function.hpp>
#include <iostream>
#include <s...