typedef enum BeNeLux
{
BELGIUM,
NETHERLANDS,
LUXEMBURG
} _ASSOCIATIONS_ BeNeLux;
When I try to compile this with C++ Compiler, I am getting errors, but it seems to work fine with a C compiler. So here's the question. Is it possible to pack an enum in C++, or can someone see why I would get the error?
The error is:
"semico...
Tim Sweeney of Epic MegaGames is the lead developer for Unreal and a programming language geek. Many years ago posted the following screen shot to VoodooExtreme:
As a C++ programmer and Sweeney fan, I was captivated by this. It shows generic C++ code that implements some kind of scripting language where that language itself seems to b...
I just took an exam where i was asked the following:
Write the function body of each of the methods GenStrLen, InsertChar and StrReverse for the given code bellow. You must take into consideration the following;
How strings are constructed in C++
The string must not overflow
Insertion of character increases its length by ...
My example is as below. I found out the problem is with "const" in function void test's parameter. I don't know why the compiler does not allow. Could anybody tell me? Thanks.
vector<int> p;
void test(const vector<int> &blah)
{
vector<int>::iterator it;
for (it=blah.begin(); it!=blah.end(); it++)
{
cout<<*it<<" ";
}
}...
hi
i wrote this program in VC++ 2010:
class class1
{
public:
class1 (initializer_list<int> a){};
int foo;
float Bar;
};
void main()
{
class1 c = {2,3};
getchar();
}
but i get this errors when i compile project:
Error 1 error C2552: 'c' :
non-aggregates cannot be initialized
with initializer
list c:\users\pswin\documents...
I'm having some trouble seeing what the best way to wrap a series of classes with Boost.Python while avoiding messy inheritance problems. Say I have the classes A, B, and C with the following structure:
struct A {
virtual void foo();
virtual void bar();
virtual void baz();
};
struct B : public A {
virtual void quux();
}...
I have a level class and a Enemy_control class that is based off an vector that takes in Enemys as values.
in my level constructor I have:
Enemy tmp( 1200 );
enemys.Add_enemy( tmp ); // this adds tmp to the vector in Enemy_control
enemys being a variable of type Enemy_control. My program crashes after these statements complaining abou...
I have tried:
for each vertex, add to total, divide by number of verities to get center.
I'v also tried:
Find the topmost, bottommost -> get midpoint... find leftmost, rightmost, find midpoint.
Both of these did not return the perfect center because I'm relying on the center to scale a polygon.
I want to scale my polygons so I may put...
Hi guys, I had this idea of creating desktop apps using django. The principe being:
- Write the django app, and use something like cherrypy to serve it.
- Write a Qt app in C++ to access it and this by using QtWebview (webkit)
I'd like to "bundle" this in a single app. The lighter, the better :)
So here are my questions and if you have...
I'm trying to compile a Windows C++ program in g++. This is what I get.
/usr/include/c++/4.4/backward/backward_warning.h:28:2: warning: #warning This file includes at least one deprecated or antiquated header which may be removed without further notice at a future date. Please use a non-deprecated interface with equivalent functionalit...
I tried to use WTL, but i couldn't make it to work on VS2008 Express, there is any other option? I would like to test if any, before recur to the plain API :/
need to be small and have no external dependencies
Thanks in advance!
...
I have a g++ program that runs without user input. Somewhere the program is interrupted and it says "Floating point exception." Can gdb help me find what's causing this in my code? How?
...
Is there a good, simple library which allows C++ to load a webpage? I just want to grab the source as text. I'm not using any IDE or significant library, just straight command line.
Tangentially, is there something fundamental I'm missing about programming in C++? I would think any language in common use today would have droves of web-b...
This is my first time with much of this code. With this instancepool.h file below I get errors saying I can't use vector (line 14) or have instance& as a return type (line 20). It seems it can't use the instance objects despite the fact that I have included them.
#ifndef _INSTANCEPOOL_H
#define _INSTANCEPOOL_H
#include "instance.h"
#inc...
If I have a C++ set and iterator:
set<Person> personList;
set<Person>::const_iterator location;
How can I print out the contents of the set? They are all person objects, and I have overloaded operator<< for Person.
The line that errors is in a basic for loop:
cout << location
Netbeans gives:
proj.cpp:78: error: no match for ‘o...
I have a file containing data as follows
10 20 30 40 70
20 30 70
30 40 10 20
29 70
80 90 20 30 40
40 45 65 10 20 80
45 65 20
I want to remove all subset transaction from this file.
output file should be like follows
10 20 30 40 70
29 70
80 90 20 30 40
40 45 65 10 20 80
Where records like
20 30 70
30 40 10 20
45 65 ...
Hi,
I have run callgrind with my application like this
"valgrind --tool=callgrind MyApplication"
and then call 'callgrind_annotate --auto=yes ./callgrind.out.2489'
I see output like
768,097,560 PROGRAM TOTALS
--------------------------------------------------------------------------------
Ir file:function
------------------...
Is there a way that I can seek to a certain line in a file to read or write data?
Let's say I want to write some data starting on the 10th line in a text file. There might be some data already in the first few lines, or the file could even be empty. Is there a way I can seek directly to the line I want without having to worry about wh...
hi, i hope there's a simple answer to this.
without getting too complicated i have two classes. an "Animal" and a "Cell"
Cell contains an Animal as a member.
Animal has methods that accept Cells in their parameters.
i'm just confused as to how i #include each class the others header?
i've only ever had to go up a chain of classes and ju...
I've got class which is using plain-only-data struct with const variables and I'm not sure, if I'm allocating these structures in a proper way. It looks more or less like:
#include <cstdlib>
#include <iostream>
using std::cout;
using std::endl;
struct some_const_struct {
const int arg1;
const int arg2;
};
class which_is_usi...