I'm attempting to draw an image using StretchDIBits with an Enhanced Meta
File handle as the HDC to my OnDraw function using C++ and Visual Studio
2008. I load the .bmp source file using GDIplus and using GetHBITMAP.
If I use the HDC returned by BeginPaint there are no problems.
If I draw the bitmap upright, flipped horizontally, or fli...
Hello!
For some reason if I call on a 600 dpi image:
myImage.SetResolution(72, 72)
It gives me "A generic error occurred in GDI+".
Moreover, if I try to create a new 72 dpi bitmap, create graphics object from that and use DrawImage to draw original 600 dpi image in the graphics object created from the new bitmap, I also get this err...
I am rendering stuff with a Graphics-object in a picturebox inside the Paint-event for that picturebox.
void pictureBox1_Paint(object sender, PaintEventArgs e)
{
Graphics g = e.Graphics;
g.FillEllipse(color, x, ...);
etc etc......
}
Everything works fine but suddenly the picturebox turns white and ...
First I used SSRS to render a TIFF document and found out although it is possible to pass colour depth parameter to SSRS 2005 or 2008, it discards it and always generates a 24bpp file. Without luck, got this 24bpp file generated by SSRS render method, loaded it on a System.Drawing.Bitmap object and successfully scaled it to 1728 pixels b...
I have some JPEG files that I can't seem to load into my C# application. They load fine into other applications, like the GIMP. This is the line of code I'm using to load the image:
System.Drawing.Image img = System.Drawing.Image.FromFile(@"C:\Image.jpg");
The exception I get is: "A generic error occurred in GDI+.", which really isn't...
A picture for reference of the current state of the game: http://h.imagehost.org/0524/td.jpg
I'm developing a simple 2D hobby (personal) game in C# that uses GDI+ for rendering since I decided that I would focus mostly on the gameplay, and not so much the immersion and graphics/UI. Now, however, I got most of the gameplay ready, and I w...
I have a Windows media player activex component in my Form. On top of this WM player i have a picturebox with background color set to transparent. When i set an image for this picturebox , thought the image contains transparent areas it is displayed as black when the picturebox is above the WM player component.
Where as if i place the P...
I am writting code in c++, gdi+.
I make use of Image's GetThumbnail() method to get thumbnail.
However, I need to convert it into HBITMAP.
I know the following code can get GetHBITMAP:
Bitmap* img;
HBITMAP temp;
Color color;
img->GetHBITMAP(color, &temp); // if img is Bitmap* this works well。
But how can I convert Image* into Bitm...
I want to capture an image of the screen, however there are some wpf controls in my application that I do not want to appear in the screenshot. Using the code below, the hidden controls will sometimes still appear in the screenshot. How do I ensure that this doesn't happen?
Window window = new Window();
Button button = new Button();
vo...
How to Convert a Bitmap-like struct into an HDC?
I am now writting image processing program in c++, gdi.
If I got a HDC.
I can draw whatever I like on the HDC in gdi by the following code.
// HDC is handy.
HDC dc;
dc.DrawXXX // I can draw using gdi method.
Graphics gr(dc); // now I can also draw on the dc using gdi+ method.
My...
I use a transparent background for the PictureBox control.
But I also want to be able to paint with a %50 opacity blue FillRectangle.
How to do this?
...
Hi,
I am trying to generate a PDF using XSL(XML-FO) to transform a generated XML from a database.
Because of complex rules in terms of paging for this document, calculations are done in determining the page breaks when I generate the XML that will be consumed by the XSL. I have noticed that I've been getting inconsistent results with ...
I'd like to use the image property tag constants defined in GDI+ from .NET.
I wonder whether these constant values (e.g. PropertyTagGpsVer constant) are exposed in any of the Base Class Library?
I have tried looking around System.Drawing.Imaging namespace to no avail.
...
Good Day,
I have some small transparent gif images (under 100x100) and wrote the following code to iterate through all the pixels to give me the RGB values:
private void IteratePixels(string filepath)
{
string dataFormat = String.Empty;
Bitmap objBitmap = new Bitmap(filepath);
int counter = 0;
for (int y = 0; y < objBit...
When I draw a string into a buffer, the resulting output is not anti-aliased the way I'd expect. This code illustrates the problem... just put this in a standard smart device project's Form1.cs:
protected override void OnPaint(PaintEventArgs e)
{
Bitmap buffer = new Bitmap(Width, Height, PixelFormat.Format32bppRgb);
using(Graphics g...
I have a problem with a control leaking GDI handles.
This is the cut-down version of the control:
Public Class FancyLabel
Inherits Label
Protected Overrides Sub OnPaint(ByVal e As System.Windows.Forms.PaintEventArgs)
e.Graphics.TextRenderingHint = Drawing.Text.TextRenderingHint.ClearTypeGridFit
MyBase.OnPaint(e)
...
I am trying to copy an Image value to draw on it and on second draw ignore the last one and start over on top of the preserved Image value. I.e.:
Image with 4 rectangle (ImageA)
-> draw a circle
return to ImageA
-> draw a rectangle
now there are 5 rectangles
I don't know if it's the optimal way to draw too?
...
Is there any way where i can create a thumbnail image from a flash movie file(flv /swf) [NOT FROM A VIDEO File ] in ASP.NET ? Any samples of implementation ?
...
When you have code like:
Bitmap bmp = new Bitmap ( 100, 100 );
Graphics g = Graphics.FromImage ( bmp );
Pen p = new Pen ( Color.FromArgb ( 128, Color.Blue ), 1 );
Brush b = new SolidBrush ( Color.FromArgb ( 128, Color.Blue ) );
g.FillEllipse ( b, 0, 0, 99, 99 );
g.FillRegion ( b, pictureBox1.Region );
pictureBox1.BackColor = Colo...
I am writing program in gdi+ c++.
how can I know two Font* p1, Font* p2 are the same.
p1 and p2 are points of different address.
p1 p2 point to different object:)
...