Hi,
I am working with classes and object class structure, but not at a complex level – just classes and functions, then, in one place, instantiation.
As to __construct and __destruct, please tell me very simply: what is the purpose of constructors and destructors?
I know the school level theoretical explanation, but i am expecting som...
This is the way I get to prevent funA,funB,funC, etc.. for being used before init
#define INIT_KEY 0xC0DE //any number except 0, is ok
static int initialized=0;
int Init()
{
//many init task
initialized=INIT_KEY;
}
int funA()
{
if (initialized!=INIT_KEY) return 1;
//..
}
int funB()
{
if (initialized!=INIT_KEY) return 1;
//....
I found some sample code from here.
static UIImage *backgroundImageDepressed;
/**
*
*/
@implementation DecimalPointButton
+ (void) initialize {
backgroundImageDepressed = [[UIImage imageNamed:@"decimalKeyDownBackground.png"] retain];
}
is it something like this - +(void) initialize method initialize static variables of a class...
Hi,
How would I go about writing a constructor for an inner class which is implementing an interface? I know I could make a whole new class, but I figure there's got to be a way to do something along the line of this:
JButton b = new JButton(new AbstractAction() {
public AbstractAction() {
super("This is a button"); ...
Java is complaining!
cannot find symbol
symbol : constructor Bar()
location: class Bar
JPanel panel = new Bar();
^
QUESTION: Why am I getting this error?...everything seems to be correct.
this is the coding:
public class JFrameWithPanel
{
public static void main(String[] args)
{
...
i wrote this code:
class A {
public:
A(){d=2.2;cout<<d;}
A(double d):d(d){cout<<d;}
double getD(){return d;}
private:
double d;
};
class Bing {
public:
Bing(){a=A(5.3);}
void f(){cout<<a.getD();}
private:
A a;
};
int main() {
Bing b;
b.f();
}
i get the output: 2.2 5.3 5.3 instead of 5.3 5.3....
Possible Duplicate:
What is the lifetime of a static variable in a C++ function?
Say we have a code like this:
Some class {
Some() { // the ctor code }
};
Some& globalFunction()
{
static Some gSome;
return gSome;
}
When exactly 'the ctor code' is executed? As for normal static variables before main() or at the momen...
Is it possible to close a form while the constructor is executing (or simply to stop it showing at this stage)?
I have the following code:
public partial class MyForm : Form
{
public MyForm()
{
if (MyFunc())
{
this.Close();
}
}
}
Which errors in Main(), here:
...
My question is rather simple, but I am stuck. How can I choose the desired constructor from base class?
// node.h
#ifndef NODE_H
#define NODE_H
#include <vector>
// definition of an exception-class
class WrongBoundsException
{
};
class Node
{
public:
...
Node(double, double, std::vector<double>&) throw (WrongBoun...
Example 1:
SomeObject someObject = new SomeObject();
if (someObject.Method())
{
//do stuff
}
//someObject is never used again
vs
Example 2:
if (new SomeObject().Method())
{
//do stuff
}
Is there any benefit to using the first method over the second, or vice versa?
...
class Base {
public:
Base() {}
void Foo(int x) {...}
};
class Derived : public Base {
public:
Derived(int args) {
/* process args in some way */
Foo(result);
}
};
Is it allowed to call a method of the base class in the constructor of the derived class?
I would imagine this is fine as the Base ...
Based on my question - take the following code:
class Nevermore60Customer: GenericCustomer
{
public Nevermore60Customer(string name, string referrerName)
: base (name)
{
this.referrerName = referrerName;
}
private string referrerName;
private uint highCostMinutesUsed;
To me, it appears the variable ...
class X
{
int i;
public:
X(int m) : i(m) {};
X(const X
}
const X opearator++(X
X b(a.i);
a.i++;
return b;
}
void f(X a)
{ }
};
int main()
{
X a(1);
f(a);
a++;
return 0;
}
Here when function 'f' is called copy constructor is getting called as expected. In case of a++, operator++ functio...
The MFC's root object CObject's copy constructor and assignment are disabled by default.
In MSDN, there is a description
The standard C++ default class copy
constructor does a member-by-member
copy. The presence of the private
CObject copy constructor guarantees a
compiler error message if the copy
constructor of your cl...
Hi everyone,
Ive looked and tried but I can't find an answer.
In PHP, is it possible to call a class' member function (when that class requires a constructor to receive parameters) without instantiating it as an object?
A code example (which gives errors):
<?php
class Test {
private $end="";
function __construct($value) {...
Coming from a C background, I've always assumed the POD types (eg ints) were never automatically zero-initialized in C++, but it seems this was plain wrong!
My understanding is that only 'naked' non-static POD values don't get zero-filled, as shown in the code snippet. Have I got it right, and are there any other important cases that I'...
Hi,
I have in my header "Test.h" a variable of a class that doesn't have a constructor without arguments.
And I have a constructor like this:
Test::Test() // <-- Here he complains:
// error: no matching function for call to ‘Beer::Beer()’
{
int i = 2;
theVar = Beer(1, i); // Beer(int, int) is the only constructor
}
...
The constructors of globally declared classes are invoked before main is entered. While this can be confusing to a new reader of the code because it is done so infrequently, is it necessarily a bad idea?
...
I'm reading about constructors,
When an object is instantiated for a class, c'tors (if explicitly written or a default one) are the starting points for execution. My doubts are
is a c'tor more like the main() in
C
Yes i understand the point that you
can set all the default values using
c'tor. I can also emulate the behavior
by writ...
What is the correct way to forward all of the parent's constructors in C++0x?
I have been doing this:
class X: public Super {
template<typename... Args>
X(Args&&... args): Super(args...) {}
};
...