I can export just a mesh, but a mesh with a Skin modifier bound to Biped does not work. The skin is not imported as TriangleMesh3D or a skinning class, and is instead a DisplayObject3D class that lacks geometry. No warnings are given.
Any idea how I should import a COLLADA file with skinning importation?
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I am looking BitmapViewport3D for rendering to a texture, and I am wondering if there is a way to render to a movie or film strip for later viewing. Anything like that built into PaperVision?
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Hi,
In PaperVision3D I am loading a COLLADA model which I have UV mapped. Everything seems to work okay except I am getting some bad texture distortion. Can anyone advise me on what I am seeing and what a possible solution is? I have attached an image of the distortion, I have tinted the obvious distortions on the right in red.
T...
I have a object of type DAE and want to do something like
animatedDae.setFrame(15);
Any ideas how to do that in PaperVision3D
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I was playing around with papervision3D and want to create a reflexion to a group of planes.
I load dynamically images through XML...
Using bitmapMaterial the result of reflexion doesn't appear in right order place. Does anyone know how to fix that?
ex:
pic1, pic2, pic3, pic4 (normal pics above)
pic2, pic4, pic1, pic3 (reflection appe...
I have a wall of Planes at different angles and positions. I'd like to get the camera to rotate and look straight at the focused plane. I have created a dummy Plane (lookAtMe) that tweens to the Plane I click on as follows:
private function planeClicked(e:InteractiveScene3DEvent):void
{
lookAtTarget.copyTransform(this);...
Hello everyone,
I am using the following code to load .md2 model in a scene using Papervision3D 2.1.932.
_md2.load(MD2_FILE ,new BitmapFileMaterial("./assets/dragon.png"));
scene.addChild(_md2);
By looking at the trace log, the texture is successfully loaded and so is the mesh.
INFO: BitmapFileMaterial: Loading bitmap from ./assets/...
How to correctly load an .md2 mesh description with Papervision 3D 2.1.932 ?
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What is the best technique to apply anti-aliased text as texture on cube using papervision3d?
make dynamic textfield, convert it to moviematerial then apply it to the faces of cube.
Design a bitmap using any picture editor and make a bitmapFileMaterial to apply on faces of cube.
Any other suggestions please.
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How do I get the 2D screen coordinates of a 3D object when using Papervision 2.0 (Great White)? I've read that following properties should return the screen coords but these always return 0.
myDisplayObject3D.screen.x
myDisplayObject3D.screen.y
I've also tried setting:
myDisplayObject3D.autoCalcScreenCoords = true;
But this has no ...
Be aware that I might be doing this totally wrong, so I apologize in advance.
I have mxml thingy, for example:
<mx:VBox id="isThisVBoxAwesomeOrWhat" width="500" height="500"
backgroundImage="@Embed('images/500x500.jpg')" verticalAlign="bottom"
includeInLayout="false"
blendMode="{BlendMode.ERASE}"
x="-1000"
y="...
Using a common flash 3d library such as Papervision3d or away3d & as3dmod or better create a Flash 3d object manipulator that:
Loads a complex 3d object (for example a pottery item)
Allows a user to rotate the object
Allows a user to grab vertices with the mouse and stretch them like so:
Drag on x-axis(symmetrical - changes
affect a g...
So I have a circle of planes which get constructed as:
plane.x = Math.cos(angle) * radius;
plane.z = Math.sin(angle) * radius;
plane.rotationY = (-360 / numItems) * i - 90;
which calculates how many angular slices there are for total number of planes (rotationY) and places each plane into it's place on a circle of radius.
then to upd...
Hey everyone,
I'm working with Collada files and I need them to be a certain size. When instantiating them in pv3d you set the filename, materials, and scale. Scale works like a percentage, and there's no way to get the width, height, or depth of the DAE once in flash. I want to be able to specify the size of DAE in 3D space relative ...
SCENARIO:
i want setup the camera standing inside a Room (DAE-File) and is able to turn
around by 360°. Now the setup of the right camera in PV3D is a bit tricky.
Here is a shematic:
http://i238.photobucket.com/albums/ff160/absyss/pv3d_roomview360.gif
Important Attributes to figure out:
List item
Focus
FOV
Zoom
Model Scaling
Clippin...
I'd like to keep an object appear to remain in the same place while moving the camera.
I'm using this script http://pv3d.org/2008/11/19/dragging-mouse-for-camera-orbit/ to orbit an object using a mouse drag. But I have an object in the scene that I would like to keep still. How to I do this?
Thanks,
Josh
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I'm updating the start and end points of a Line3D object in Papervision3D. The end result works fine but there seems to be a lag from when I move the objects and for the line to redraw in the right position. I'm using the following code:
connectingLine.v0.x = startDisObj.sceneX;
connectingLine.v0.y = startDisObj.sceneY;
connectingLine.v...
Hey guys.
I'm an actionscript dude - I'm working on a papervision game.
I have an asset of which is 127 pngs in a sequence for an animation.
I can happily project this onto my papervision plane. Problem is, there is no transparency. I Can't use a BitmapFileMaterial as I have many pngs -
can anyone suggest how to do this.
Very very g...
Hey guys,
Some reason I've been struggling with this for a while.
I have a papervision camera of which turns using keyboard input, I have a radar of which I would like to orientate to direction when the camera turns.
I have it all working apart from mapping my (camera) DisplayObject3D.rotationY to RadarInterface.rotation correctly.
T...
I know it can be done in papevision -> http://codejockeyscorner.blogspot.com/2009/04/papervision3d-anaglyph-scene.html but I'd like to be able to do it just using Flash's 3D functionality. I'm aware that its more 2.5D but was wondering if anybody knew how to create a situation so you can view it with 3D glasses (red and blue)
...