papervision3d

Having Trouble importing skinned mesh into PaperVision3d 3.0 from COLLADA

I can export just a mesh, but a mesh with a Skin modifier bound to Biped does not work. The skin is not imported as TriangleMesh3D or a skinning class, and is instead a DisplayObject3D class that lacks geometry. No warnings are given. Any idea how I should import a COLLADA file with skinning importation? ...

Papervision Render to Movie or Film Strip

I am looking BitmapViewport3D for rendering to a texture, and I am wondering if there is a way to render to a movie or film strip for later viewing. Anything like that built into PaperVision? ...

Papervision problem with UV mapping on DAE/COLLADA model

Hi, In PaperVision3D I am loading a COLLADA model which I have UV mapped. Everything seems to work okay except I am getting some bad texture distortion. Can anyone advise me on what I am seeing and what a possible solution is? I have attached an image of the distortion, I have tinted the obvious distortions on the right in red. T...

How to set animated DAE object to specific frame in Papervision

I have a object of type DAE and want to do something like animatedDae.setFrame(15); Any ideas how to do that in PaperVision3D ...

Reflection pictures doesn't appear in right order place

I was playing around with papervision3D and want to create a reflexion to a group of planes. I load dynamically images through XML... Using bitmapMaterial the result of reflexion doesn't appear in right order place. Does anyone know how to fix that? ex: pic1, pic2, pic3, pic4 (normal pics above) pic2, pic4, pic1, pic3 (reflection appe...

Papervision3D: Making a camera look at Plane

I have a wall of Planes at different angles and positions. I'd like to get the camera to rotate and look straight at the focused plane. I have created a dummy Plane (lookAtMe) that tweens to the Plane I click on as follows: private function planeClicked(e:InteractiveScene3DEvent):void { lookAtTarget.copyTransform(this);...

Why doesn't the object show up in the scene ?

Hello everyone, I am using the following code to load .md2 model in a scene using Papervision3D 2.1.932. _md2.load(MD2_FILE ,new BitmapFileMaterial("./assets/dragon.png")); scene.addChild(_md2); By looking at the trace log, the texture is successfully loaded and so is the mesh. INFO: BitmapFileMaterial: Loading bitmap from ./assets/...

How to correctly load an .md2 mesh description with Papervision 3D 2.1.932 ?

How to correctly load an .md2 mesh description with Papervision 3D 2.1.932 ? ...

How to use Text as texture on Cube inside papervision3d?

What is the best technique to apply anti-aliased text as texture on cube using papervision3d? make dynamic textfield, convert it to moviematerial then apply it to the faces of cube. Design a bitmap using any picture editor and make a bitmapFileMaterial to apply on faces of cube. Any other suggestions please. ...

Getting 2D screen coordinates of a 3D object in Papervision 2.0

How do I get the 2D screen coordinates of a 3D object when using Papervision 2.0 (Great White)? I've read that following properties should return the screen coords but these always return 0. myDisplayObject3D.screen.x myDisplayObject3D.screen.y I've also tried setting: myDisplayObject3D.autoCalcScreenCoords = true; But this has no ...

How to access planes "child" nodes in AS3/Flex/Papervision3D

Be aware that I might be doing this totally wrong, so I apologize in advance. I have mxml thingy, for example: <mx:VBox id="isThisVBoxAwesomeOrWhat" width="500" height="500" backgroundImage="@Embed('images/500x500.jpg')" verticalAlign="bottom" includeInLayout="false" blendMode="{BlendMode.ERASE}" x="-1000" y="...

How hard would it be to manipulate a 3d model in flash with the mouse?

Using a common flash 3d library such as Papervision3d or away3d & as3dmod or better create a Flash 3d object manipulator that: Loads a complex 3d object (for example a pottery item) Allows a user to rotate the object Allows a user to grab vertices with the mouse and stretch them like so: Drag on x-axis(symmetrical - changes affect a g...

Billboard orientation toward camera (point) without normals

So I have a circle of planes which get constructed as: plane.x = Math.cos(angle) * radius; plane.z = Math.sin(angle) * radius; plane.rotationY = (-360 / numItems) * i - 90; which calculates how many angular slices there are for total number of planes (rotationY) and places each plane into it's place on a circle of radius. then to upd...

Papervision 3D: How can I force dimensions on a collada file

Hey everyone, I'm working with Collada files and I need them to be a certain size. When instantiating them in pv3d you set the filename, materials, and scale. Scale works like a percentage, and there's no way to get the width, height, or depth of the DAE once in flash. I want to be able to specify the size of DAE in 3D space relative ...

Papervision3D; How to setup a "Firstperson Camera View"

SCENARIO: i want setup the camera standing inside a Room (DAE-File) and is able to turn around by 360°. Now the setup of the right camera in PV3D is a bit tricky. Here is a shematic: http://i238.photobucket.com/albums/ff160/absyss/pv3d_roomview360.gif Important Attributes to figure out: List item Focus FOV Zoom Model Scaling Clippin...

Papervision3D: Making Object Appear Still When Moving Camera

I'd like to keep an object appear to remain in the same place while moving the camera. I'm using this script http://pv3d.org/2008/11/19/dragging-mouse-for-camera-orbit/ to orbit an object using a mouse drag. But I have an object in the scene that I would like to keep still. How to I do this? Thanks, Josh ...

Papervision3D: Line3D updating onEnterFrame

I'm updating the start and end points of a Line3D object in Papervision3D. The end result works fine but there seems to be a lag from when I move the objects and for the line to redraw in the right position. I'm using the following code: connectingLine.v0.x = startDisObj.sceneX; connectingLine.v0.y = startDisObj.sceneY; connectingLine.v...

Papervision rendering PNGs with transparency thats inside a movieclip

Hey guys. I'm an actionscript dude - I'm working on a papervision game. I have an asset of which is 127 pngs in a sequence for an animation. I can happily project this onto my papervision plane. Problem is, there is no transparency. I Can't use a BitmapFileMaterial as I have many pngs - can anyone suggest how to do this. Very very g...

360 rotation degrees to 2d object from 3d papervision object in actionscript

Hey guys, Some reason I've been struggling with this for a while. I have a papervision camera of which turns using keyboard input, I have a radar of which I would like to orientate to direction when the camera turns. I have it all working apart from mapping my (camera) DisplayObject3D.rotationY to RadarInterface.rotation correctly. T...

Can I make Flash CS4's 3D functionality work with 3D glasses?

I know it can be done in papevision -> http://codejockeyscorner.blogspot.com/2009/04/papervision3d-anaglyph-scene.html but I'd like to be able to do it just using Flash's 3D functionality. I'm aware that its more 2.5D but was wondering if anybody knew how to create a situation so you can view it with 3D glasses (red and blue) ...