sdl

SDL or PyGame international input.

So basically, how is non-western input handled in SDL or OpenGL games or applications? Googling for it reveals http://sdl-im.csie.net/ but that doesn't seem to be maintained or available anymore. Just to view the page I had to use the Google cache. To clarify, I'm not having any kind of issue in terms of the application displaying t...

How do you get a minimal SDL program to compile and link in visual studio 2008 express?

I'm trying to use SDL in C++ with Visual Studio 2008 Express. The following program compiles but does not link: #include <SDL.h> int main(int argc, char *argv[]) { return 0; } The link error is: LINK : fatal error LNK1561: entry point must be defined I get this regardless of how or if I link with SDL.lib and SDLmain.lib. Defin...

How do I prevent the console from appearing when building a Windows SDL project with Eclipse?

When you run the .exe, the SDL window appears, but so does a console window. How do I get just the SDL window by itself? What configuration option should I be changing? Is there one? I'm compiling with MinGW and using Eclipse Ganymede. ...

Why would SDL_Mixer not play music for certain mp3s?

Why would SDL_Mixer not play music for certain mp3s? I am utilizing SDL_Mixer for music playback in an application I am creating. On certain songs (entire albums actually), the music will simply not play without returning any errors. The music data loads successfully using Mix_LoadMUS and when executing Mix_PlayMusic with that data, it ...

Detect executable folder from SDL

I am creating a C++ SDL game engine, and it is relevant to know the executable path since images and other resources are not stored within the executable - they are in a separated folder("res/"). Under Linux, I am using a shell script "rungame.sh" that cd's to the executable path and then runs the executable(using then "./" to reference...

Having trouble initializing an SDL_Surface

I'm trying to set up something in SDL [in C++] where I can draw a one pixel big rectangle. I've got everything in my code working except my second SDL_Surface called rectangle. I'm having trouble initializing it. Here's the line where I try to initialize it: rectangle = SDL_Surface(SDL_DOUBLEBUF | SDL_HWACCEL | ...

the returned SDL_cursor from SDL_GetCursor() can't be used with SDL_GetMouseState()?

I'm trying to get the x, y, and state of my mouse in SDL. I tried using the lines int mstate, mx, my = 0; mstate, mx, my = SDL_GetCursor().SDL_GetMouseState(); But it gives me the error C:[path]\particletest2\main.cpp|107|error: request for member SDL_GetMouseState' in SDL_GetCursor()', which is of non-class type `SDL_Cursor*'| ...

compiling c++ applications so they can work on other computers as well

So I have this very simply SDL application I want to be able to pass to my friend without having him download a whole bunch of SDL packages. how can I go about this? I was told to use this line to compile: (note that I use ubuntu linux and so does my friend, and that this application compiles and runs without the "-Wl,-Bstatic" options...

Why won't my OpenGL draw anything?

I'm working on porting my open source particle engine test from SDL to SDL + OpenGL. I've managed to get it compiling, and running, but the screen stays black no matter what I do. main.cpp: #include "glengine.h" int WINAPI WinMain( HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow ) { //Creat...

Is GLUT dead?

After reading a discussion on Ubuntu Forums concerning GLUT vs. FreeGLUT. Is GLUT dead for graphics programming? Is SDL all the rage now for OpenGL programming? ...

Fully transparent windows in Pygame?

Is it possible to get a fully transparent window in Pygame (see the desktop through it)? I've found how to create a window without a frame, but there doesn't seem to be any obvious way to make it transparent. I'd be willing to tie into system-specific technology/frameworks as long as there are solutions for both Windows and Mac OS X, b...

Any documentation out there about OCAML Sdl?

hi everyone, am developing a small game (worms), and am using OCAML Sdl for that, actually i didn't find any documentation out there about it, so i have three questions: I want to use ocaml sdl under windows, so anyone can help how can I compile it, (I already gave up and installed linux on a virtual pc) Is there any documentation on h...

When is TGraphicControl.Paint called?

I'm trying to write a custom TGraphicControl descendant that will allow a user to embed a SDL rendering surface on a VCL form. This will provide a simple way to display SDL animations in a form. Apparently a TGraphicControl is redrawn with the Paint method. How often does this get called? Is it only when something happens to invalida...

Why shouldn't you use a handle during component creation or streaming?

I want to make a custom VCL control that wraps a SDL rendering surface via the SDL_CreateWindowFrom function. SDL_CreateWindowFrom takes an existing HWND handle and puts a high-performance rendering context (it has several backends available, including DirectX and OpenGL) onto it. The helpfile says "Do not refer to the Handle property ...

how to output to console in C++/Windows

When using iostream in C++ on Linux, it displays the program output in the terminal, but in Windows, it just saves the output to a stdout.txt file. How can I, in Windows, make the output appear in the console? ...

Networking Framework for C++ (UDP or TCP)?

I'm writing a threaded cross-platform application (Linux/Windows) using SDL and OpenGL, and to do networking I was considering SDL Net2 because it sits on top of SDL_Net. However, I've never done networking in C/C++ before, so I'm unfamiliar with any available cross-platform technologies. Is there anyone with experience with SDL_Net or ...

How mature is SDL for iPhone?

For a while I've been thinking of trying to do a port of one of my favorite classic PC games, The Ur-Quan Masters (aka Star Control 2) to the iPhone. UQM uses SDL for all its graphics, sound, input and other gamey stuff and there does seem to be a port of SDL to iPhone but it doesn't look very mature at this point. Has anyone put the iP...

Is there a way to split one texture into an array of them using SOIL in C++?

I'm using SOIL in my project, and I need to take in a single texture, and than convert it into an array of textures using different parts of the first texture. (To use a sprite sheet). I'm using SDL and OpenGL by the way. ...

OpenGL/SDL problem in Ubuntu

I have a C-code which I have not managed to run http://dl.getdropbox.com/u/175564/problem-sdl.png The problem is in OpenGL or SDL. I do not have SDL.h at /usr/local/SDL/SDL.h, so gcc cannot find it. I have SDL.h installed by MacPorts at /opt/local/include/SDL/SDL.h. I tried to copy it to /Masi/local/SDL/SDL.h unsuccessfully at the fol...

Running music as SDL_Mixer chunks

Currently, SDL_Mixer has two types of sound resources: chunks and music. Apart from the API and supported formats limitations, are there any reasons not to load and play music as a SDL_Chunk and channel? (memory, speed, etc.) ...