I am trying to figure out what game engine I should use? Right now I am trying to pick from toque, shiva, and unity. I wil be learning c# and objective c so I can develop iphone games, some windows games, and possibly xna games for xbox. I am also 12 years old(just in case you tell me about buying something that cost a ton of money or so...
Title says it all basically.
Can anyone give me some code/ explain how to use a user-defined effect (i.e. not BasicEffect) that uses an EffectPool to share varaibles between drawing calls?
...
I'm drawing an xna project on a winforms Control using the following code:
this.GraphicsDevice.Present(MainForm.GamePanelHandle);
This winforms control is placed on a Form that is maximized, hiding the taskbar using the following code:
this.FormBorderStyle = FormBorderStyle.None;
this.WindowState = FormWindowState.Maximized;
Unfort...
I’m working on creating a full-screen 3-D app (based on Johnny Lee's Wii head tracking app) with some augmented reality features, and it seems that WPF is too slow to render even the simple models I’m using at a reasonable frame rate. I think the problem is that I need to change both the view and projection of the camera on just about ev...
I have a piece of HLSL code which looks like this:
float4 GetIndirection(float2 TexCoord)
{
float4 indirection = tex2D(IndirectionSampler, TexCoord);
for (half mip = indirection.b * 255; mip > 1 && indirection.a < 128; mip--)
{
indirection = tex2Dlod(IndirectionSampler, float4(TexCoord, 0, mip));
}
return in...
I'm fairly sure you can create screensavers with.NET but are there any tutorials on doing so? and how well can you make XNA screensavers?
...
I'm working on a C# desktop 2D game, and want to play audio.
1) If I use DirectX for the audio, would an end-user have to have DirectX installed on the computer? (I assume yes).
2) If I use XNA for the audio, would an end-user still require DirectX, or anything else other than the .NET Framework, in order to run my program?
I'm getti...
how do i get the width and height of the entire screen in XNA?
...
I'm trying to develop an app using XNA and for state management I'm using the sample provided by the XNA Creators Club here - http://creators.xna.com/en-US/samples/gamestatemanagement
My app will be something like this:
IntroScreen --> Menu --> AppScreen
|
|-> SomeOtherScreen
...
What's the best way to store settings for a screensaver that happens to use XNA? i'm thinking of using a .settings file but i'm unsure how to read that from my XNA code...
...
Hello,
I am looking for a 3D physics engine for XNA. I heard of some options, but what I need is:
free for commercial purposes (preferable open-source)
support for rigid body dynamics
support for per-polygon collision (this is very important)
managed code - has to work on XBOX360
Have you used something like this? Can you recommend...
Hello,
I have a 3D modeling problem which is unrelated to 3D frameworks like XNA.
In other words, I have to run the calculations myself (using some framework functionality is OK though).
I have a set of N 3D points, let's call them p1 to pN.
While these points are unknown, I know what their projected 2D location is (pp1 to ppN) when ...
This is a follow-up to a previous question I posted, this time with a better description, I hope.
I have made a pair of glasses that have a pinhole camera attached onto them that records the person's eye movements. The camera sits below the eye and is hence looking UP at the eye. There is also a slight rotation around the Y-axis (i.e. t...
I'm writing a XNA project in both Windows and Xbox 360 and the Windows side of it has a console I bring up written as a WPF application. What I was wondering is if I leave this in my library code with the references to WPF, will the dll still work on the 360?
...
In my company we have in mind a redesign of the user interface of an application and we would like to make it ... let say "fancy". We have in mind a simple story board but I doubt between WPF, XNA or DirectX. I prefer WPF so I'd need to know if it support the following capabilities and how difficult to implement are they:
Transparency:...
Hi, what is the best way for writing an XNA Peer-to-Peer game without having to use the Windows Live stuff that requires that both players of the game have an XBOX Gold membership
I also need some client/server functionality but that isn't as critical yet!
Thank you.
edit: what does everyone think of this
http://msdn.microsoft.com/en-...
Hokay so here is what I'm trying to accomplish:
I'm going to be sending some mesh data over a network that my render-er (programmed in XNA) must render. For those not familiar, a typical XNA "game" basically runs in a continuous thread... which updates and draws your data. The problem is, I don't want to slow this thread down by havin...
Hello everyone.
I have a basic animation in XSI working perfectly. Just two cubes one goes up ( frame 15 ) then down again ( frame 30 )so the entire animation is 30 frames long.
The problem is that I don't know how to export this model and see it in a XNA application. Google hunting didn't offer any enlightenment which is why I turn to...
I've been writing a framework for myself in C# and my framework works on top of the Xna framework. In application code that uses this framework, I often have to include references to my framework and Xna's framework. Most of the time those Xna references are only to include some the struct classes like Vector2 and Rectangle. Because of t...
I am looking to create a 3D image carousel using the xna game studio. I cant find any relevant tutorials on the matter. Flash or silverlight are recommended but our entire project is being developed in c# using xna! Any help is much appreciated!
...