In C++, can member function pointers be used to point to derived (or even base) class members?
EDIT:
Perhaps an example will help. Suppose we have a hierarchy of three classes X, Y, Z in order of inheritance.
Y therefore has a base class X and a derived class Z.
Now we can define a member function pointer p for class Y. This is writ...
Basically I have the following class:
class StateMachine {
...
StateMethod stateA();
StateMethod stateB();
...
};
The methods stateA() and stateB() should be able return pointers to stateA() and stateB().
How to typedef the StateMethod?
...
Consider the following C++ code:
class A
{
public:
virtual void f()=0;
};
int main()
{
void (A::*f)()=&A::f;
}
If I'd have to guess, I'd say that &A::f in this context would mean "the address of A's implementation of f()", since there is no explicit seperation between pointers to regular member functions and virtual membe...
How can i hash (std::tr1::hash or boost::hash) a c++ pointer-to-member-function?
Example:
I have several bool (Class::*functionPointer)() (not static) that point to several diferent methods of the class Class and i need to hash those pointer-to-member-function.
How can i do that?
Also how can i compare (std::less) those member funct...
Hi, everyone!
I have a class, say, "CDownloader", that reads some XML data and provides access by node names. It features some getter functions, something like this:
BOOL CDownloader::getInteger ( const CString &name, int *Value );
BOOL CDownloader::getImage ( const CString &name, BOOL NeedCache, CImage *Image );
BOOL CDownloader::ge...
Okay I have a bit of a problem which i'm struggling to solve.
Basically I have an abstract functor class that overloads operator() and derived objects that implement it.
I have a function (part of another class) that tries to take an Array of these functor classes and tries to pass a pointer to a member function to the std algorithm fo...
I have a worker thread, which holds a list of 'Thread Actions', and works through them as an when.
template <class T> class ThreadAction
{
public:
typedef void (T::*action)();
ThreadAction(T* t, action f) :
func(f),obj(t) {}
void operator()() { (obj->*func)(); }
void (T::*func)();
T* obj;
};
It's normally called like...
In C++, is it possible to define a sort order for pointers to member functions? It seems that the operator< is undefined. Also, it's illegal to cast to void*.
class A
{
public:
void Test1(){}
void Test2(){}
};
int main()
{
void (A::* const one)() = &A::Test1;
void (A::* const two)() = &A::Test2;
boo...
I need to call a method that expects a function pointer, but what I really want to pass to it is a functor. Here's an example of what I'm trying to do:
#include <iostream>
#include "boost/function.hpp"
typedef int (*myAdder)(int);
int adderFunction(int y) { return(2 + y); }
class adderClass {
public:
adderClass(int x) : _x(x) ...
I am trying to specialize some utility code on const member functions, but have problems to get a simple test-case to work.
To simplify the work i am utilizing Boost.FunctionTypes and its components<FunctionType> template - a MPL sequence which should contain the tag const_qualified for const member functions.
But using the test-code be...
I have a callback mechanism, the classes involved are:
class App
{
void onEvent(const MyEvent& event);
void onEvent(const MyOtherEvent& event);
Connector connect;
}
class Connector
{
template <class T> void Subscribe(boost::function <void (const T&)> callback);
}
App::App()
{
connect.Subscribe<MyEvent>(&App::OnEv...
I'm getting a compile error (MS VS 2008) that I just don't understand. After messing with it for many hours, it's all blurry and I feel like there's something very obvious (and very stupid) that I'm missing. Here's the essential code:
typedef int (C::*PFN)(int);
struct MAP_ENTRY
{
int id;
PFN pfn;
};
class C
{
...
Hello,
I have created a Timer class that must call a callback method when the timer has expired. Currently I have it working with normal function pointers (they are declared as void (*)(void), when the Elapsed event happens the function pointer is called.
Is possible to do the same thing with a member function that has also the signat...
I am trying to do the following: Obtain the address of a member function from a class that was locally defined within a function.
class ConnectionBase
{
};
template class<EventType, SinkType>
class ConnectionImpl : public ConnectionBase
{
public:
typedef void (SinkType::*EventCallback)(EventType const&);
};
template<class EventType>
...
Hi,
I have a boost multi index container thus.
using namespace boost::multi_index;
template < typename O >
class Container
{
public:
multi_index_container<
O,
indexed_by<
ordered_unique<
const_mem_fun< O, std::string, &O::name >
>
>
> _container;
};
As you can se...
So I'm working on this event management class. I'm storing a list of pointers to member functions of the signature void (Event*) where Event is just a struct that stores some random data at the moment.
typedef boost::function<void(Event*)> Callback;
typedef vector<Callback> CallbackList;
class EventManager
{
public:
template<typenam...
Given the following code which I can't get to compile.
template < typename OT, typename KT, KT (OT::* KM)() const >
class X
{
public:
KT mfn( const OT & obj )
{
return obj.*(KM)(); // Error here.
}
};
class O
{
public:
int func() const
{
...
Hello, in C++, I can easily create a function pointer by taking the address of a member function. However, is it possible to change the address of that local function?
I.e. say I have funcA() and funcB() in the same class, defined differently. I'm looking to change the address of funcA() to that of funcB(), such that at run time callin...
I have a problem with using a pointer to function in C++. Here is my example:
#include <iostream>
using namespace std;
class bar
{
public:
void (*funcP)();
};
class foo
{
public:
bar myBar;
void hello(){cout << "hello" << endl;};
};
void byebye()
{
cout << "bye" << endl;
}
int main()
{
foo testFoo;
testFoo...
I had this problem some time ago and I gave up but lately it returned.
#include <iostream>
class element2D;
class node2D
{
public:
void (element2D::*FunctionPtr)();
void otherMethod()
{ std::cout << "hello" << std::endl;
((this)->*(this->FunctionPtr))(); //ERROR<-------------------
}
};
class element2D
{
publ...