Holy Crap! Really... I'm frustrated with this problem that get me stuck with my apps for a week now.
Here is the code
- (IBAction)loadTheImage {
UIImagePickerController * picker = [[UIImagePickerController alloc] init];
picker.delegate = self;
picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary;
// picker.sourc...
Hi.
I want to make a game, where the user can touch a picture of a TV and then choose a picture from their photo library.
I had success working with UITextFields, adding them to my EAGLView as subviews But I haven't been able to do the same thing with an UIImagePickerController , which seems the only way to do what I want to do.
Any h...
I've read uiimagepickercontroller uiimage memory and more and other relevant questions, but I can't get my head around one thing, and I wonder if there are people around here with experience on this particular aspect.
In my app I let the user select an image from his library, ultimately resulting in an upload. (An interesting thing here...
Hi all,
In my aplication I'm providing two options for user for uploading photos:
Take a photo
Choose from library
I'm presenting this photo in a modalViewController in delegate method - imagePickerController: didFinishPickingImage editingInfo: by creating a viewController with an imageview and loading the selected image in it.
Work...
Hello there, this is my first ever question.
I am developing a iPad app that allows a user to select a video, trim it and then choose it. I first prototyped it for the iPhone and everything work fine. I then ported the code to the iPad, changed the modelviewcontroller for a popupviewcontroller and I get a odd problem. There is no cho...
Hi All,
I am trying to add iads to my iphone app which uses UIImagePickerController. When I try to add the iads its not getting loaded meaning when I tap on the test ad it doesn't get full screen but when I remove
[self PresentModelViewController:picker animate:NO];
this line from my code then the iAds are working just fine but now ...
I am trying to write an application, but it is constantly crashing when using the uiimagepickercontroller. I thought that it might be because I was not disposing of the picker after each use, but it will often freeze up on first run as well. Usually I'll take a picture and it just freezes, never asking to "use" the picture.
Do you ha...
I open an UIImagePickerController where the user can see "through" his iPhone and position a (product) image on top of the camera view with different gestures. The position, size and rotation of the product image can change.
The user can then create a snapshot of the background image from the camera with the product image on top of it. ...
Hi @ll!
I am using the UIImpagePickerController for taking pictures from the build in camera. This is all working fine.
My questions are regarding the customization of this controller:
Is it possible to change the color of included tabbar in the controller? I want it black. The only thing I found, was to turn the whole tabbar off.
I ...
Hi, I have the following hierarchy in my application:
UINavigationController
|__ UITabBarController
|__ UINavigationController
|__ ViewProfilePhotoController (*presentModalViewController:picker is done here)
The problem I have is when I press cancel and dismiss my UIImagePickerController in the ...
Hi there,
I have a UIButton which the user clicks on to bring up a UIImagePickerController. Once this has processed it returns an edited UIImage to a delegate handler, which then is supposed to populate the UIButton with the new image.
In practise, however, what happens is if the user selects an image from their library, it works fine....
I have the following code:
UIImagePickerController *imagePicker = [[UIImagePickerController alloc] initWithRootViewController:self];
imagePicker.delegate = self;
popover = [[UIPopoverController alloc] initWithContentViewController:imagePicker];
[imagePicker release];
[popover presentPopoverFromRect:CGRectMake(100, 100.0, 0.0, 0.0)
...
Hi All,
I am using UIImagePickerController for selecting images from the photo library. But I am getting a message on the console saying "Using two-stage rotation animation. To use the smoother single-stage animation, this application must remove two-stage method implementations."
What is this due to ?
Thanks
...
I am getting a "Received memory warning. Level = 1" when I use UIImagePickerControllerSourceTypeCamera.
If i access the camera immediately after entering the application, I get "Received memory warning. Level=1" but when i select the camera option after accessing all the other functionality in the application, the app crashes while th...
I've seen this question asked dozens of times but never answered.
How do you resize a UIImage (specifically one returned from the UIImagePickerController camera). When I try any of the methods that are out there I get a memory spike between 20 and 40MB. It does go away but I know that on some hardware this is completely unacceptable.
I...
Hi folks,
I upgraded both my iPhone and SDK to iOS 4.0.1 and now my App doesn't run the same way it was running in iOS 3.x.
My App uses the UIImagePickerController with a custom cameraOverlayView (which I'll suppress in this post). The main point is that I need to see the iphone camera in fullscreen mode. To go straight to the problem, ...
Hi friends, I have this critical issue with showing top statusbar on the custom camera overlay which seems impossible for me at the moment. I posted the same question to Apple dev forum but did not get any response for some time now.
In my application, I have a custom overlay view set as the overlay to the UIImagePickerController. At th...
I have a UISegmentedControl and I have some photos, my initial aim is when ever I click on a particular segment one particular image should appear on the view.
For example: If i have four segments and four images then upon each segment I click I must see a image.
Here I have taken an NSArray and Uploaded all these images using this par...
Hello,
When get UIImage that came from UIImagePickerController's photo library, i get white image,
why is that?
tnx
...
How do I use UIImagePickerController to show a overlay (say a small circle)?
Also when the user clicks the picture, only the part of the photo inside the circle is returned, how do I go about that?
...