The main form has added a panel(from now called "imagePanel") to itself.
The panel is automatically stretched by some elements on the top and on the left side.
Autoscroll is true, so i can scroll around in the panel.
Here is my problem:
When i scroll down or sideways on the panel, the image is always THERE.
e.g: I have scrolled down t...
I need to draw a circle onto a bitmap in a specific colour given in Hex. The "Brushes" class only gives specific colours with names.
Bitmap bitmap = new Bitmap(20, 20);
Graphics g = Graphics.FromImage(bitmap);
g.FillEllipse(Brushes.AliceBlue, 0, 0, 19, 19); //The input parameter is not a Hex
//g.FillEllipse(new Brush("#ff00ffff"), 0, 0,...
What is the easiest way to convert and save a 32-bit Bitmap to a 1-bit (black/white) .bmp file in C#?
...
Hi,
I need to take the Bitmap of all the Views in ViewFlipper. But it
gives me the Bitmap of only the current content on the screen. Is
there any way of getting Bitmap of all the Views in the ViewFlipper.
Or is there any other way around to get the Bitmap of all the Views. I
have four views and need to load them at the same time and ge...
Im having some weird problems with Graphics and Bitmap.
I have a Graphics Object that is displayed on a PictureBox and im capturing the MouseMove and MouseClick Events that give X and Y Position of the Mouse on the Image but if the Y Position goes Bigger then 32775 it then goes into Negatives which means everything breaks. And if the Im...
I have a non transparent, colour bitmap with length 2480 and width 3507.
Using Bitmap.GetPixel(int x, int y) I am able to get the colour information of each pixel in the bitmap.
If I squirt the bitmap into a byte[]:
MemoryStream ms = new MemoryStream();
bmp.Save(ms, ImageFormat.Bmp);
ms.Position = 0;
byte[] bytes = ms.ToArray();
the...
hi, i'm trying to edit the pixels of a 8bpp. Since this PixelFormat is indexed i'm aware that it uses a Color Table to map the pixel values. Even though I can edit the bitmap by converting it to 24bpp, 8bpp editing is much faster (13ms vs 3ms). But, changing each value when accessing the 8bpp bitmap results in some random rgb colors even...
This is the 3rd part to this topic. Part 1, Part 2..
I was successfully able to print my monochrome bitmap to my printer, however there is a large black stripe along the right of the image when the item prints.
Original file that the code is using
(Scanned in)What the printer printed
Code to generate binary blob
Rectangle rect =...
All my alpha bitmaps, created using CreateCompatibleBitmap(..), start to receive an error code 87 after someone signs in with Remote Desktop. I am assuming that this is because the resolution changed and I am using a device specific bitmap. I am wondering what the best route is to fix this issue without migrating to a device independen...
I'm writing game with a large amount of .png pictures. All worked fine. Than I added new activity with WebView and got memory shortage. After that I made some experiment - replace game .png images with ones that just fully filled with some color. As result memory shortage had gone.
But I suppose that Bitmap internally hold each pixel se...
Imagine a document window in a MDI application which contains a child WPF window, say a sidebar for example. How can one get a bitmap containing both the WPF pixels AND the GDI (non-wpf) pixels?
I've discovered that when making my thumbnail preview for the Win7 taskbar app icon hover, I get black in the parts of the preview where the WP...
I added a large number of bitmap files to my MFC project in resource view (Visual Studio). However, the resource.h file does not list any of these files. I would want them to be listed with exactly the same name as they are added in .rc bitmap list (say the name is xxx)
I want it listed as #define IDB_xxx
If I try to click on the bitmap...
My application needs control displaying bitmaps (jpg) but also zooming and panning them (so if you press mouse button you can 'move' zoomed picture inside frame)
What I did was placing panel at the Form, then pictureBox inside panel (anchored Top,Left).
So if I need zoom it I'm just executing below code from Zoom buttons events:
pr...
I want to create large image by C#. (i have some photos with large size (4800 * 4800). i want to merge these photos.)
I use Bitmap but don't support. (Error : Invalid Parameter)
...
How to set a bitmap as a button so that i can apply button mode and mouse-event stuff on it, without adding the bitmap to a Movie Clip?
var bmpFull=new Bitmap(event.currentTarget.content.bitmapData);
bmpFull.smoothing=true;
bmpFull.name="photo";
bmpFull.alpha=0;
//fullMC.buttonMode=true;
fullMC.a...
I'm used to handle graphics with old-school libraries (allegro, GD, pygame), where if I want to copy a part of a bitmap into another... I just use blit.
I'm trying to figure out how to do that in android, and I got very confused.
So... we have these Canvas that are write-only, and Bitmaps that are read-only? It seems too stupid to be re...
In Flash Builder (flex 4) I try to use next code to set selected by user (from file system) Image as a repeated background. It worked with mx:Image but I want to use cool repited capabiletis of s:BitmapFill.
BTW: Technic I use also does not work with S:BitmapImage. Also FP does not return any errors. What Shall I do with my code to mak...
I'm currently looking for a way to use a black and white bitmap to mask the alpha channel of another bitmap or Drawable on Android. I'm curious as to what the best way to do this is. I certainly have a couple of ideas for how to do this, but they are not optimal.
I need to be able to apply a new mask to the image every so often (the b...
Is there any way to create a more space/resource efficient bitmap?
Currently I try to render a file, approx 800px high but around 720000px wide.
It crashes my application, presumably because of the share memory-size of the bitmap.
Can I do it more efficient, like creating it as an gif directly and not later when I save it?
I try to save...
I've got a WPF RenderTargetBitmap in C++/CLI and I want to be able to create a BITMAP structure from it to use with BitBlt. I've not worked with BITMAP or RenderTargetBitmap much before, so any thoughts would be great!
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