How would I go about zooming multiple subviews of an UIScrollView simultaneously? I have a UIScrollView inside another UIScrollView (with paging enabled) and inside the inner scrollview I have four UIImageViews. I would like for the zoom to persist when I scroll to the next page, thus displaying the next image.
Relevant code follows:
-...
Hi,
I downloaded images from ftp server and placed them on UIImageViews which is on a scrollview .I want to zoom each image on the UIImageView without disturbing other UIImageViews.
...
Hi All,
I am going through the Sample code of iPhone WWDC 2010 - 104 PhotoScroller App.
It's working great with my project related images (PDF Page Images)
but I am struggling detect touches in the PhotoScroller App. The Zooming using multiple touches is handled by the ScrollVoiew. Now I want to Zoom In/out the photo on double Tap. The...
I'm using a CATiledLayer for the visualisation of data. By default the drawLayer function gets a transposed and scaled context, which allow the drawing code to be agnostic of the zoom-level and the tile that's being requested.
However, I would like to use the zoom functionality to change the horizontal range of the data, without actual z...
I have a UIScrollView that is scrolling a fairly large UIView.
At certain times I want to limit the area the user can scroll around in. For example, I may only want to allow them to view the bottom quarter of the view.
I am able to limit the area by overriding scrollViewDidScroll and then calling setContentOffset if the view has scrol...
Hi All,
I would like to ask, is it correct to recreate content view in scrollViewDidEndZooming method? Is there any potential problems with this? I use the following code:
- (void)scrollViewDidEndZooming:(UIScrollView *)scrollView withView:(UIView *)view atScale:(float)scale {
[self.contentView removeFromSuperview];
self.content...
Hi Guys, I've got a UIScrollView filled with images, one of the images is animated (i.e. has 45 frames repeating within it as 45 separate images). However, you can zoom in on the images using pinch gestures, but on the animation you cannot. Is there a way to fix this?
Here's some of my code to help:
- (void)setUpView {
//INITIALISE...
Dear Friends,
I am trying to create a small game for the iPhone with images and I want to them to zoom in when the player is pinching on the screen. I have seen the tutorials with one UIImageView. However, now that I am using multiple UIImageViews, things do not work OK.
I put them in an UIView and I am trying to zoom the UIView. Howe...
Hi everyone:
I have many ImageViews set with OnClickListeners. They extend beyond the screen, contained in a ScrollView. When scrolling down and clicking an ImageView that was previously beyond the screen, onClick(View view) does not seem to execute until the second click. It behaves normally otherwise.
My Activity implements OnClickLi...
Hi Guys, I have an image that is 320x480 and upon orientation change this image obviously hangs out of view. There are some images where the focal point of it sits with it's bottom cut off (which isn't undesirable). My issue however is when the user pans vertically to see the full image, the view appears to snap to the bottom meaning th...
This should be straight foreward, but I simply can't figure it out(!)
I have a UIView 'filled with' a UIScrollView. Inside the scrollView I wan't to have a UITableView.
I have hooked up both the scrollView and the tableView with IBOutlet's in IB and set the ViewController to be the delegate and datasource of the tableView.
What else d...
We need to display a tableview with over 400 rows and each row needs to display data worth 12 days' all time slots. The data is added as buttons to each of tableview rows inside a scroll view and the data is read from database.
There are number of issues we are facing:
slow scrolling since data is fetched for every cell as the table sc...
Hi guys,
First some background: I'm using a UIScrollView to make an image visible and zoomable and everything works fine initially, I can view and zoom the image just fine. I'm using a UINavigationController to manage all of my various custom view controllers. After the image is displayed, and the back button is clicked, this view contr...
For an iPhone app, I'm going to need to display read-only tabular data in a grid format. This data could potentially have many rows and columns.
I could use UITableView, but the problem is the data will most likely be very wide and require scrolling.
Is there a way to put a UITableView in a UIScrollView and allow zooming and scolling ...
I need to closely monitor the scale of the scroll view so that I can update the content view's elements (a subview managing multiple CALayers) according to the scroll view's animated zoom.
On iOS 3.1, overything works as expected, I use zoomToRect:animated: and the scrollViewDidScroll: message of the UIScrollViewDelegate gets called rep...
Hi guys,
I've developed a jQTouch app ( http://bit.ly/9uE1i0 ), with iScroll
integration ( http://bit.ly/9KsKz3 ), using the native tabbar (
http://bit.ly/ag3H6b ).
All works great in PhoneGap except that iScroll sticks when the swipe
motion goes over the uicontrols tabbar. See video: http://screenr.com/AcD
Is there a way to inc...
I have a webview. I want to keep the webview in a scroll view such that it looks like entire view is scrolling. Any suggestions will be greatly welcomed...
...
hello, I have a searchBar (with scopeBar) where I want to dismiss the keyboard when the server returns relevant results. I have the following code:
- (void)scrollViewWillBeginDragging:(UIScrollView *)scrollView{
[search resignFirstResponder];
//height - navBar - searchBar - carrierBar - uitabbar
CGRect newFrame = CGRectMak...
I'm working on an an app that updates both a UITableView and a UIScrollView. I like how UITableView updating works. As I add, remove, or update items, I call insertRowsAtIndexPaths:withRowAnimation:, reloadRowsAtIndexPaths:withRowAnimation:, and deleteRowsAtIndexPaths:withRowAnimation: as appropriate. However, updating the UIScrollView h...
I met a really strange problem while using UITextView, I try to use "GrowStyle" of UITextView, wire up the frame with contentSize, turn off the .scrollEnabled, Build & Run: but when click the bottom of the screen, the keyboard showing up, the UITextView moves up a short distance, and its Top lines disappear, here is the code:
- (void)v...