Hi guys.
I am trying to do a simple animation. I want to fade in and resize a List inside creationcomplete. My problem is that I can alway see the element flash in before the element animation begin. On the other word, the user will see the element appear for 1 second->then fade in and resize animation. I was hoping anyone here could ...
Suppose we have a list of images, like the following:
imageList = Table[Plot[Sin[k*x], {x, 0, 2 Pi}], {k, 1, 4, .05}];
We can animate those images like so:
ListAnimate[imageList]
But now suppose we want the animation bigger.
We could stick an ImageSize option into the Plot command used to generate the images, but suppose we're not ...
I had atleast 20 images.i tried to move it scroll from right to left in Flash MX 2004. When i pr viewed in timeline window it shows actual image moving. But when i exported it into swf it shows as a Blurred image moving.
The movie is at http://www.ahilam.com/tes.swf
How to solve this. Plz help. Any help will be greatly appreciated.
...
I need to have 2 different images in one view. The GraphicsView(this) is supposed to be an animation (actually an image that rotates it self in the center of the view) and R.layout.main is supposed to be the background of the view (a static image again on the top of the view)
What I need is an imageview on the top of the view and bellow...
I am building a book where I will use the page curl animation to flip the pages, something like this:
[UIView beginAnimations:nil context:NULL];
[UIView setAnimationDuration:0.45f];
[UIView setAnimationTransition:UIViewAnimationTransitionCurlUp forView:self.view cache:NO];
[UIView commitAnimations];
I will use curl down or up, accord...
Is there a way to apply a 'resize' animation as opposed to a scale animation in Android? When using the scale animation, the image or layout being resized is stretched out, this includes the border / stroke outline that is outlines the image. I have a box, with 2 lines around them, when the animation is applied the stroke appears to gr...
is there any way to apply an animation to a property of a view? currently, the only animation i am aware of is applying an animation to an entire view. i'm wondering if i can apply an animation to a property (i.e. layout_width for example)
...
sRMatTemp = [SENSORRANGE];
sRMat = repmat(sRMatTemp, size(obj.landmarks.sensed(:,1), 1));
ellipse(((2*pi*sRMat)/(360/obj.landmarks.sensed(:,4))), obj.landmarks.sensed(:,5) , obj.landmarks.sensed(:,3), obj.landmarks.apparentPositionsST(:,1), obj.landmarks.apparentPositionsST(:,2));
The above code works fine... ONCE. The problem is I ne...
I got the idea to create a purely code-driven striped image background when I saw Katy Perry's website:
http://www.katyperry.com/
Then I saw the animation of the rotating earth on FoWD's 404 page:
http://futureofwebdesign.com/404
I believe this same concept should be possible using html5, css3 and canvas. Here's what I'm thinking: Have...
Hi guys,
I'm rotating a CALayer on the X axis, but even if it's displaced on the Z axis, it uses the Z = 0 as axis for the rotation?
Is there a way of telling it to use the bottom of the plane, as the axis?
Thank you!
...
I'm working on an iPhone game using Cocos2d where the main character is approximately 194x114.
the animation consists of 100+ frames making my spritesheets larger than the 1024x1024 limit. The obvious solution would be to separate the animation to several files and swapping spritesheets when necessary. while doable (i guess) i'm not qui...
Hi all!
Again a question about changing the interfaceOrientation of a UIView. The probleme that I have is changing the interfaceOrientation and I would like to avoid to do it manually, because I additionally have hidden views (those will appear with certain finder swipes) and I think it's a little bit tricky to transform all of them man...
Hi,
I'm trying to achieve the following:
Assume a large png (transparent background 16000 x 70px) which contains 50 different other png files...
I need to load that png and extract individual pngs from it (best would be e.g. to have kind of a function which I could say by coords (left, top, height, width) which png I would like to extra...
Hello. I'm working on a game that requires drawing to SurfaceView's
Canvas. I'm using SurfaceHolder to obtain Canvas to draw to, and
perform drawing in a separate thread. Everything I draw displays
correctly except for this one animation.
Here is the animation definition (it is in res/drawable/
my_animation.xml:
and here is how I ...
I have a method in my UIView subclass "Card" to dismiss an instance by fading its alpha from 1 to 0. I do a similar thing when I add the card to the superview and it fades in fine. But when I call fadeAway, it just disappears immediately. The presentation code is in my controller class. Here is my Card.h and Card.m
#import <UIKit/...
I'm using CATransition to slide subviews of UIView. But the problem is that the CATransition always appears in whole screen. And it looks like a mess because I have another UI elements in window that become overlapped while transitioning. How can I restrict frame of transition by UIView frame? I tried to set clipToBounds of my UIView to ...
Hi all!
in my program I need a tableview and, when you click onto a row, the view scroll left and show the details (like the mail for example...)
how can I do this??
I explain... it's an automatic thing or I need to manage by hand the animation of the view??
thanks in advance
...
Alright so I've got this script sort of working. The ajax call works and the correct data is returned. The problem is that when keystrokes are pressed quickly (not real quickly, just normal typing speed), then the animations keep going back and forth, and every ajax call is still executed.
How can I make it so that:
1) the ajax calls d...
How can i display a simple animation?
Let's say there is a button on the screen with margin left of 200, and margin top of 200.
I need to set the margin left, and top of this button to 0 and show a simple animation.
So basically a simple animation on a button from position 200,200 to position 0,0
...
Hi...im new to Animation Programming....
My app is crashing in device but its working fine in the simulator...
if i keep on dragging on device for few minutes..its crashing....
Can anybody help me please...
The following is my code...
// HomeViewController.m
#import "HomeViewController.h"
@implementation HomeViewController
@synthesi...